• Chasing Pumpkins, now on iOS

    I had the opportunity to compose and create the music for Chasing Pumpkins, a new Halloween title for iOS (puzzle and action as you move around blocks to avoid pumpkins, and squash them). This track is a compilation of the Victory music, In-game music and Main Menu music for the game Pumpkin Madness: itunes.apple.com/app/id1263069028 www.youtube.com/watch?v=BoIFX4BjXzw …

  • Pulstar, out on Steam! :)

    It finally happened! Frans, Heleen, and myself, have finished working on Pulstar and it is out on Steam, Now! :) Frans did all the programming and game-development in general, Heleen did all the art and planning, and I was responsible for the universe, flavor, a tad of storytelling, the music and the audio! Check it …

  • CINOP (made by Thomas Grootoonk, music by Moi)

    This wonderful animation was made by Thomas Grootoonk and I had the privilege to make the music for this animation. The music features: – Steinway Grand Piano samples – Live recorded Spanish Guitar – Live recorded Mandolin – Live Recorded Bass Guitar – Drum samples (played with brushes) – Glockenspiel samples

  • Dutch Project: E-zine for the municipality of Amsterdam

    Brandstof (means: fuel, inspired by the School of Life) hired us (Joost Drijver, Degelijk Design – Martijn Coevert, We Want Web, and myself) to build this E-zine for the municipality of Amsterdam: Nieuw Nieuw West Have a look if you want to know what’s happening (and ask your friendly neighborhood Dutch translator to help you understand what …